Super Mario RPG's success was limited due to the release of the Nintendo 64 and Super Mario 64 four months later that year. In this game, Mario, with the help of Mallow, Geno, Bowser, and Princess Toadstool, needs to stop the Smithy Gang, while collecting seven Star Pieces so that peace may return and wishes may be granted once more. It is the first Super Mario role-playing game, with an action-command battle system. Subforums: VLDC #7 | VLDC #8 | VLDC #9 | VLDCX | VLDC #11 | VLDC #12 | VLDC #13 | BLDC #1 | BLDC #2 | KLDC #7 | KLDC #8 | KLDC #9 | HackJam #1 | An SMWC Production | SMW Central Production 1.Super Mario RPG: Legend of the Seven Stars (or simply Super Mario RPG) is a role-playing video game designed by Square (currently Square Enix) and released for the Super Nintendo Entertainment System in 1996. Threads pertaining to past contests held on the site are archived here. Please note that older threads may be dated content-wise, and no longer represent the current values held by SMW Central. It would be a shame if they were buried with the junk. Here we keep the threads that shine a little more than the rest. Subforums: Hacks | Graphics | Music | Blocks | Sprites | Tweaks | Patches | UberASM | ROM Map | RAM Map | Hijack Map | Documents | Tools You may also post questions to any of the moderators in this forum. If you have submitted a block, sprite, piece of music, graphics, etc., please check the appropriate subforum here to see the reason it was removed. Post here if you have questions, comments or suggestions regarding the site, events or moderation. The best place to showcase your drawings, stories, music, game development, YouTube content and so on! Hardware, software, networking, gadgets and gizmos - it's all happening here!įor discussion of any type of gaming: modern, retro and emulation of all kinds. Moderated by: Staff, K.T.B., NopeContest, Tahixham NOTE: For extremely serious questions regarding life in general, check out the Reality Corner subforum. 3, both the NES and SMAS/SNES versions!įor hacking discussion of any game that does not fit into the forums listed above.įeel free to talk about anything not related to hacking here. Hacking discussion of the "Classic" era of Super Mario Bros! From the original, Super Mario Bros., up to Super Mario Bros. Moderated by: Staff, Yoshi's Island Team, BTD6_maker Hacking discussion of Super Mario World 2: Yoshi's Island. Moderated by: Staff, Anorakun, Segment1Zone2įor SMW hacking and general discussion in languages other than English. Make sure you read the rules threads before making a request, and tag your threads appropriately! If you're in need of a specific resource, or you're looking for ideas on what to create next: come on in to our Requests forum. Release any hacking-related resource in this forum - blocks, sprites, patches, tools and what have you! Is your hack complete and you would like people to discuss it? Make a thread here! Moderated by: Staff, K.T.B., Segment1Zone2 NOTE: To show off your projects, use the Works in Progress forum instead.Ĭome show off your hacks in progress and get some feedback! Please read the enclosed rules before starting a thread, however. Subforums: ASM & Related Topics | Graphics & Related Topics | Custom Music | SMW Data Repository | Tutorialsĭiscuss the various aspects of SMW hacking here, from level design to your favorite hacks! Moderated by: Staff, MarioFanGamer, Thomas and the Tutorials subforum a try before asking. Ran into trouble? This is the right place to ask for help! Please give the F.A.Q. Moderated by: Public Relations Team, Staff 1,627,405 posts in 125,508 threads | Posts this hour: 1 | Posts today: 25 Importantįeaturing any current contests - such as level design challenges, music porting events, and more.
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